It's also okay to multiclass, especially for strange characters. If one doesn't exist, talk to the DM about trying to find a homebrewed D&D class, or potentially even making a custom one, for those with the knowledge to do so. Once the character has a few overarching details, try to relate that to the class that makes the most sense. That, and the Dungeon and Dragons memes that weird characters lead to. The single greatest aspect of Dungeons and Dragons is its freedom, the ability to craft anything with the only limitation being a player's imagination. With enough research and some approval from the Dungeon Master, pretty much any character is possible. It may not be able to speak common, but it is possible. ![]() For those who want to play a weird creature from the Monster Manual, it's easily done. ![]() ![]() One of the best things about Dungeons and Dragons is that everything has stats.
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